In order to enhance the GAM tournament experience there has to be motivation for players to want to play at the prescribed pace or better, walk faster between shots and keep up with the group in front of them. The incentive behind this policy is that penalty strokes will be assessed if participants do not play within this policy’s parameters. Similar to Rule 6-3 in which the player must start at the time established by the committee, Rule 6-7 will be enforced and the player will have a maximum allowed period to compete a stipulated round or penalty strokes will be assessed.
PACE OF PLAY PRINCIPLES
1. You’re always on the clock
2. Always play ready golf
3. Your position relative to the group in front of you is your responsibility, the group behind you is the GAM’s responsibility
PACE OF PLAY POLICY
At each competition, the Tournament Committee will determine the maximum allotted time each group is permitted to play the stipulated round. The stipulated round is complete when the last player in the group completes play of the final hole and the flagstick is replaced.
The lead group(s) must finish their stipulated round within the maximum allotted time established by the committee. If they finish over the maximum allotted time each player may be assessed a two-stroke penalty to their score for the final hole.
• Exception: If the lead group is held up by play that was sent out before them or that began on the opposite tee, they will be exempt from the pace of play penalty if they finish over their allotted time but less than 13 minutes behind of the group ahead of them.
• See exemptions from penalty.
Any subsequent group must finish their stipulated round within the maximum allotted time established by the committee. If they finish over the maximum allotted time, they must finish not more than 13 minutes of the group ahead of them. If they finish over the maximum allotted time and more than 13 minutes behind the group ahead of them, each player may be assessed a two-stroke penalty to their score for the final hole.
Timing of a player's stroke will begin when they have had reasonable opportunity to reach their ball, it is their turn to play and they can play without interference or distraction. Time spent determining yardage will count as part of the time taken for the stroke. For the first player to hit, any time recorded over 50 seconds will constitute a bad time. For the following players, any time recorded over 40 seconds will constitute a bad time. Even if a group is in position, players with bad times may be subject to penalty.
EXEMPTIONS FROM PENALTY:
If a group does not finish within its allotted time due to circumstances beyond its control or any other circumstances which the committee deems to be exceptional, but was otherwise in position, the Committee may be justified in waiving the penalty.
If GAM Staff or a GAM Rules Official identifies that a player or players in the group are a cause of the group failing to maintain pace of play and determines other players are playing within the requirements of this policy, those meeting the requirements of this policy may be absolved from penalty.
THE GAM IS TIMING AT ALL TIMES
THE GAM RESERVES THE RIGHT TO REVIEW ALL PENALTY SITUATIONS.